Hi.My name is Selfless.I am runing a company which focus on online game products and services.
I am intrested in the guest posts/articles that you are post on the private blogs & private sites.
My Abstraction for Capes
After searching at absolutely a few posts about account for atone cape rework etc, I've put calm my thoughts on it all. I myself own the atone cape and now tend to PvM all day. Personally, and I don't anticipate others would disagree, but the abstraction that already you accomplish something it is apart on your character, ie max cape tele, and would administer to all capes is fantastic. The issues I see humans having, is PvM accompanying accepting on the atone cape (reaper title).
So, my abstraction is to accompany a new cape into the bold with BiS stats. Whether it be from a quest, a new boss, or abandoned my favourite idea, the reaper title. Remove the reaper appellation from the atone cape and accumulate all added requirements the same. This new cape, let's alarm it the Reaper Cape, can afresh be acclimated on Max/Comp/Comp(t) to advancement there stats to the aforementioned as BiS. If new agreeable comes out, afresh the Reaper Cape is removed from the Atone cape until new achievements accept been completed.
Doing this would accumulate anybody happy, I think? PvM'ers get to accept BiS cape from killing anniversary boss, achievement/comp hunters get to accumulate there admired capes and if they capital to still get the BiS stats afresh they accept the advantage to plan on Reaper Appellation as well. I'd adulation to apperceive what humans anticipate about this, so accord me your honest feedback.
It is abandoned a fractional solution. There is added to the rework than artlessly aggravating to amuse the area of the association that has adversity with top akin accumulation PvM. If Jagex wants to accumulate RS3 traveling into the approaching (and accustomed it is such a cash cow it's difficult to brainstorm them not absent to) afresh amateur assimilation is a big thing. So too is recognising the alteration demographic and how heavily aggressive the gaming bazaar is now for the players time/money.
The rework addresses both of the aloft credibility by giving a set of "stepping stone" achievements on the way to comp. It will advice with column Max addict (yes, that is a thing. It happened to me and several of my in bold friends) which leads to players abrogation the game. I was gone for ~4 years. Across the accomplished playerbase that is a cogent accident of revenue, and some of those humans may able-bodied never return.
A agnate affair will abide with humans accepting added time poor now than anytime before. A lot of of the RS3 players are no best in average school, arena at 1am beneath the bedcovers. They are now in uni, in work, accept families etc etc. They don't have 100 hours per anniversary to allot to the game. These humans will attending about afterwards maxing and see the next analytic footfall as comp. OSRS buy gold And afresh they see the 100's of hours of body antibacterial bullwork they don't accept time for. Exit players.
The rework will advice with both issues and it makes faculty if Jagex intends to try and allure (and keep) new players if adaptable hits abounding release.
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